Senior VFX Artist at Rebellion Game Studios
- Temporary
- Oxford, England, UK
Festybay
Festybay is hiring a Senior VFX Artist to join Rebellion Game Studios in Oxford, England. This role sits at the heart of the real-time VFX pipeline, responsible for delivering particle systems, mesh destruction, screen post-processing, and UI animations built inside Rebellion’s proprietary Asura engine. It suits an experienced VFX artist with a background in high-fidelity action game production who is ready to take ownership of both the craft and the team around them.
About the Role
The Senior VFX Artist position feeds directly into a large-scale new project at Rebellion, working across the full VFX pipeline from early concepting through to optimised in-engine delivery. Day to day, this means authoring real-time simulations, maintaining console performance budgets, and collaborating closely with code, design, and environment art departments to keep effects integrated cleanly with gameplay systems. There is a defined path toward a Lead VFX Artist position for the right candidate.
Key Responsibilities
- Own end-to-end asset creation for real-time visual effects, from prototype to final optimised implementation inside the Asura engine.
- Author particle simulations, screen post-processing filters, material-driven effects, physics-based mesh destruction, and custom UI animations across the project.
- Profile and maintain strict console performance budgets, managing overdraw limits and source-control hygiene throughout production.
- Translate high-level creative briefs and design documents into performant, in-engine visual effects that serve the shooter gameplay context.
- Contribute to internal shader reference libraries, effect presets, and documentation to support the wider VFX pipeline.
- Mentor junior and mid-level artists in colour theory, timing, composition, and technical execution across the department.
What You Bring
- Substantial professional experience in real-time VFX production, with a portfolio demonstrating timing, spatial clarity, and technical depth in the action or shooter genre.
- Advanced proficiency in Blender, Photoshop, Substance, and After Effects as core DCC tools.
- Hands-on experience with Houdini and Embergen for fluid dynamics, simulation work, and flipbook texture generation.
- Solid understanding of engine profiling utilities, shader complexity constraints, and real-time performance optimisation techniques.
- Familiarity with the visual language of kinetic action games, including weapon fire, hit feedback, and atmospheric environmental effects.
Why This Role
Rebellion is one of the UK’s longest-running independent studios, with a production track record that spans two decades of shipped titles and an in-house engine giving artists direct control over the VFX pipeline without third-party constraints. The Oxford studio offers relocation support including moving assistance and temporary accommodation, plus a benefits package covering private medical insurance, enhanced pension, life assurance, income protection, and 22 days annual leave with additional studio closure over Christmas. For a senior artist looking to move into a lead role while working on a large-scale original project, this is a rare opening at a studio that builds its own tools.
Apply now for the Senior VFX Artist role at Festybay and take the next step in your real-time VFX career at Rebellion Game Studios in Oxford.
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