FX Artist

Untold Studios

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Job Type

Job Position(s): FX Artist
Project Type: Commercial
Job Date: Full Time
Compensation: $90,000 - $130,000/year

Untold Studios is hiring an FX Artist based in Toronto, Canada. This role sits within the VFX pipeline and is responsible for delivering physical and magical simulations across advertising, long-form, and real-time projects. It suits a Houdini specialist who has built a body of work across multiple production types and is equally comfortable crafting fluid destruction and refining pyro sims to match a specific creative brief.

About the Role

The FX Artist at Untold Studios works across a mixed slate of projects, from broadcast commercials to long-form content, contributing simulation and procedural work that feeds directly into compositing. Day to day, this means building and maintaining scalable FX setups in Houdini, collaborating with lighting and comp departments, and iterating quickly on effects that serve both the technical and creative requirements of each individual show. The role sits at the intersection of simulation artistry and pipeline contribution, with real input into how FX tools evolve at the studio.

Key Responsibilities

  • Producing a wide variety of Houdini simulations including fluid, POP particle, pyro, bullet, and constraint network destruction FX across advertising and long-form productions.
  • Shading, lighting, and rendering FX elements in Mantra or Arnold and delivering those renders to the compositing department in a production-ready state.
  • Balancing aesthetic quality with technical accuracy when interpreting complex creative briefs, and exploring multiple approaches to find the right solution for each shot.
  • Building FX setups and tools that function within the wider VFX pipeline and are accessible to other team members working across the same sequence.
  • Contributing to ongoing discussions about Houdini FX pipeline development and sharing ideas proactively with peers during production.
  • Managing priorities across multiple shots simultaneously and incorporating creative feedback to refine and improve work through each stage of the post-production workflow.

What You Bring

  • A minimum of 5 years of experience as an FX artist working within the visual effects industry.
  • Strong proficiency in Houdini, with demonstrated experience across simulation types including destruction, fluid, and pyro.
  • Working knowledge of vector and matrix manipulation as applied to FX problem solving.
  • Experience shading and rendering with Mantra or Arnold in a production context.
  • Understanding of Python and VEX is desirable, and any experience with PDG is a genuine asset.

Why This Role

Untold Studios works across a varied production slate that spans advertising, long-form, and real-time projects, which means the FX Artist position offers genuine breadth rather than repetition of a single workflow. The studio commits to building a personal progression plan with each artist and maintains an in-house approach to candidate review, with no AI screening used in the application process. The salary range for this position is $90,000 to $130,000 CAD annually, depending on experience, skills, and qualifications.

Apply now for the FX Artist role at Untold Studios and bring your Houdini simulation work to a studio that invests in the people behind it.

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