Manager, VFX Art – Unpublished R&D Product
- Temporary
- Anywhere
Riot Games
Riot Games is hiring a Manager, VFX Art for an unpublished R&D product based in Singapore. This role leads the visual effects discipline within a Singapore studio, overseeing VFX craft quality, partner studio alignment, and the full production pipeline from kickoff through final delivery. It suits a senior VFX professional with a background in game or real-time content production who has managed external studios and can translate creative intent into actionable craft direction.
About the Role
The Manager, VFX Art sits within the art department and reports to the Associate Art Director, working alongside discipline leads and production partners across Singapore and Los Angeles. Day-to-day work centers on reviewing VFX deliveries from partner studios, directing timing, color, motion, and readability, and keeping the VFX pipeline running to Riot Games’ quality standards. The project is an unannounced R&D title, so the role carries real influence over the visual language of something built from the ground up.
Key Responsibilities
- Lead and mentor the Singapore VFX team, establishing the studio as a center of craft excellence for real-time visual effects across internal and partner pipelines.
- Own full lifecycle management of VFX staff, covering hiring, onboarding, performance development, and feedback across the team.
- Provide clear, specific feedback to partner studios on VFX deliveries, addressing timing, composition, color, and motion to hit the project’s readability bar.
- Partner with external studios throughout the VFX pipeline, from brief and kickoff through asset delivery, maintaining alignment on creative direction and schedule.
- Identify production risks and blockers early, communicating them to production and partner teams before they affect the delivery schedule.
- Contribute to visual guides, documentation, and training materials that define VFX standards for partner teams, and provide hands-on paintovers when needed to demonstrate intent.
What You Bring
- Seven or more years of professional VFX experience in games, film, or real-time content production.
- Three or more years in a lead or supervisory role providing craft direction and mentorship to VFX artists.
- Hands-on experience with game engines including Unreal, Unity, or proprietary real-time systems and their associated VFX toolchains.
- Proven track record managing partner studios or external VFX teams across a production cycle.
- Strong communication skills in English across cultures, disciplines, and production contexts.
- AAA game title credits and familiarity with workflow optimization in a VFX pipeline are a plus.
Why This Role
Riot Games built League of Legends into one of the most-played titles on the planet, and the Singapore studio is now developing something entirely new, which means the Manager, VFX Art coming into this role will shape the visual effects foundation of a product from its earliest stage. The team operates with a direct line to Los Angeles art leadership, giving this position real visibility and influence within the broader studio structure.
Apply now for the Manager, VFX Art position at Riot Games and bring your VFX leadership experience to one of the industry’s most recognized game studios.
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