CG Generalist (General Submission)
- Full Time
- Toronto, ON
Company 3
Company 3 is accepting general submissions for a CG Generalist based in Toronto, ON, for future consideration as openings arise. This role sits within the CG department at Company 3’s Curated business unit, where the work spans look development, lighting, shading, texturing, animation, and rendering across VFX production. It suits an experienced generalist who moves comfortably between disciplines and knows how to keep asset quality consistent across a full VFX pipeline.
About the Role
The CG Generalist at Company 3 works across the full breadth of 3D production, contributing to asset lookdev and shot lighting built inside Houdini and rendered with Mantra and Karma. On any given day, that means hard surface modeling in the morning, QCing a lighting setup from another TD in the afternoon, and troubleshooting render efficiency with the compositing team before the day is out. This is a generalist position in the truest sense, meaning the work shifts between projects and roles as production demands.
Key Responsibilities
- Complete 3D tasks across hard surface modeling, look development, texturing, shading, lighting, animation, rendering, tracking, and effects within an active VFX pipeline.
- Drive the creative and technical setup of assets, ensuring look consistency, optimized render times, and ease of use across the team.
- QC lighting setups from other Houdini TDs to enforce best practices and efficient rendering methodologies.
- Work directly with compositors to deliver renders that are clean, efficient, and consistent with the established look of the sequence.
- Manage asset publishing and conduct follow-ups to confirm usability across the production team.
- Pivot between projects and roles as needed, maintaining aesthetic and technical quality standards throughout production.
What You Bring
- Solid prior experience as a CG Generalist at a VFX studio, with a proven track record across multiple CG disciplines.
- Hands-on working knowledge of Maya, Houdini, Substance, Photoshop, ZBrush, Mari, Nuke, and ShotGrid.
- Strong background in character work, mechanical assets, and animation.
- Clear understanding of a professional CG pipeline and how assets move through it from modeling to final render.
- Ability to balance output quality against production timelines without supervision.
Why This Role
Company 3 is one of the more recognized names in post-production and visual effects, offering services across color grading, CGI, compositing, and finishing for content creators at a high level. This remote-eligible CG Generalist position carries a pay range of $50.00 to $70.00 CAD hourly, reflecting the scope and seniority of the work expected. Submitting now puts your resume in front of the talent team before the role is formally posted.
Submit your resume today to be considered for the CG Generalist role at Company 3 when the position opens.
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