FX TD
- Full Time
- Melbourne, Australia
Framestore
Framestore is hiring an FX TD based in Melbourne, Australia to join their feature film VFX team. This role sits within the FX department and is responsible for building and simulating the physical and magical phenomena that make high-end film sequences believable, from large-scale fluid sims to cloth, fur, and rigid-body destruction. It suits a technically grounded effects artist who has moved beyond the basics and wants to work on productions where the bar is genuinely high.
About the Role
The FX TD at Framestore works inside a production pipeline built around feature film and episodic VFX, collaborating closely with Lighting TDs, compositors, and department leads to get shots across the line. Day to day, that means building simulations in Houdini and Maya, passing geometry and caches downstream, and sometimes taking work all the way through to final renders and reviewable composites. Framestore’s reputation for creature, environment, and effects work means the shots on your plate are rarely simple.
Key Responsibilities
- Create particle, rigid-body, fluid, cloth, fur, and hair simulations that hold up under close scrutiny in a feature film post-production context.
- Apply lighting and shaders to produce final rendered images, or prepare and hand off simulation data cleanly to a Lighting TD depending on the shot’s needs.
- Work inside both commercial tools like Maya and Houdini and Framestore’s proprietary software as part of an established VFX pipeline.
- Design procedural approaches to effect creation, building tools and techniques that serve the specific requirements of each shot rather than relying on off-the-shelf solutions.
- Produce reviewable composites of all FX elements, giving supervisors and directors a clear read on how the work sits in context.
- Coordinate with other departments across the production workflow to make sure shots meet the creative brief and technical delivery standards.
What You Bring
- Demonstrable experience as an FX TD on feature film or high-end episodic productions, with credits that show a range of simulation types.
- Strong working knowledge of Houdini, the primary tool for this discipline, alongside Maya for scene integration.
- Ability to write and adapt pipeline tools as needed, not just operate within existing ones.
- Experience taking FX elements into lighting and comp, with an understanding of how simulations affect downstream departments.
- A reel that shows naturalistic physical effects alongside more stylised or effects-heavy work.
Why This Role
Framestore has multiple Academy Awards to its name and a consistent presence on major studio feature film productions, which means the work here is visible and the standards are set accordingly. The Melbourne studio gives artists access to a serious production pipeline without being in a major northern hemisphere hub, and the team structure keeps TDs close to creative decision-making rather than buried in a queue. For an FX TD looking to work on projects that actually get seen, this is a legitimate next step.
Apply now for the FX TD position at Framestore and bring your simulations work to one of the most recognised names in feature film visual effects.
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