VFX Artist
Virtual Vocations
Job Position(s): VFX Artist
Project Type: Various Projects
Job Date: Full Time
Compensation: Paid - Salary
Union Status: Non-Union
Job Summary
Working remotely on a 12-month contract, the VFX Artist will create and implement real-time particle effects for gameplay, environments, and cinematics in games.
Key responsibilities
- Create, design, and implement real-time particle effects using 2D/3D elements
- Collaborate with development teams to ensure proper FX integration in the game engine
- Optimize FX for framerate and memory while maintaining the overall art style of the game
Required qualifications
- Five plus years of professional experience or equivalent education and experience
- Proficiency in Maya and Houdini, with skills in keyframing and UV mapping
- Experience with node-based shader networks and creating FX textures
- Intermediate knowledge of computer graphics fundamentals and artistic analysis
- Solid traditional arts background is a plus
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