Senior VFX Artist – Lightspeed Studios
- Full Time
- Anywhere
NVIDIA Corporation
NVIDIA Corporation is hiring a Senior VFX Artist for its Lightspeed Studios team, the group responsible for building the company’s next-generation real-time tech demos and production showcases. This role sits at the intersection of art and engineering, focused on developing the tools, pipelines, and DCC integrations that drive how visual content moves through a real-time VFX pipeline from initial asset creation through final delivery. It suits a tools or pipeline specialist with deep production roots in games, VFX, or animation who is comfortable writing software one hour and sitting with artists to troubleshoot a workflow the next.
About the Role
Lightspeed Studios operates as NVIDIA’s internal production team, building high-fidelity real-time experiences that showcase the company’s latest rendering technology. The Senior VFX Artist in this tools-focused position works across desktop applications, DCC environments, and real-time engines like Unreal Engine to keep production moving at the quality level these projects demand. A typical day might involve extending a Maya or Houdini integration, reviewing asset publishing workflows with a technical artist, or prototyping an agentic AI system to handle repetitive production tasks.
Key Responsibilities
- Design and develop Python and Qt/PySide tools and desktop applications that support artists working across a real-time production pipeline.
- Build and maintain DCC integrations for applications including Maya, Houdini, Substance, Blender, and Photoshop to standardize content creation workflows.
- Develop production integrations for real-time engines, with a focus on Unreal Engine asset pipelines, validation, metadata, and publishing systems.
- Work directly with artists and engineers to identify production problems and translate them into reliable, well-designed software solutions.
- Improve existing tools with a focus on usability, iteration speed, and performance across both post-production workflow and real-time content development.
- Explore machine learning and agentic AI approaches to automate multi-step or repetitive tasks within the production environment.
What You Bring
- Eight or more years of professional experience in tools engineering, pipeline engineering, or technical art within games, VFX, animation, or real-time production.
- Strong Python development skills including software architecture, API design, debugging, and testing practices.
- Hands-on experience building desktop user interfaces with Qt, PySide, or PyQt frameworks.
- Experience with DCC application integration and real-time engine tools development, particularly within AAA game development or similarly complex production environments.
- A bachelor’s or master’s degree in Computer Science, Engineering, or equivalent professional experience.
Why This Role
Lightspeed Studios sits at the front edge of real-time rendering research and production, meaning the tools built here directly influence how the broader film and animation industry approaches GPU-accelerated content creation. NVIDIA Corporation offers a base salary range of 184,000 USD to 287,500 USD depending on location and experience, with equity and benefits included. Applications for this position will be accepted at least until September 20, 2026, and this posting reflects an existing vacancy.
Apply now for the Senior VFX Artist position at NVIDIA Corporation and bring your production pipeline expertise to one of the most technically ambitious studios in the industry.
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