Senior Rigging TD (Rigging, DNEG VFX)
DNEG
Experteer Overview Senior Creature TDs build and validate rigs and pipelines to meet artistic and technical standards. You will provide technical guidance, develop custom tools, and mentor junior artists within a global VFX/animation environment. You’ll work with cross‑functional teams to ensure character assets meet constraints and support real-time workflows in Unreal Engine. This role combines rigging expertise with process development to scale production quality. You will help shape the department’s methods while maintaining schedule and collaboration across departments. Compensation / Benefits • provide technical guidance to the team and collaborators • create custom tools and scripts to streamline rigging workflows • mentor and develop junior artists • ensure character assets meet technical and artistic constraints • develop and standardize department processes and best practices • manage productivity and cross-department communication to keep work on schedule Tasks • Minimum of 5 years experience in the industry • Strong Python and Maya scripting proficiency • A strong understanding of anatomy, geometry, facial rigging and animation • Experience with Unreal Engine and able to build real-time rigs • In-depth knowledge of character rigging techniques and principles • Providing support to more junior members of the team • Development of the department standardised processes • Keeping your work on schedule by managing productivity and cross department communication Key requirements •
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