FX Artist – Senior – Multiple Positions

Mikros Animation

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Job Position(s): FX Artist - Senior - Multiple Positions
Project Type: Feature Film
Job Date: Full Time
Compensation: Paid - Salary

Mikros Animation is hiring multiple Senior FX Artists based in Montreal, Canada. This role sits inside the 3D pipeline, where you’ll own the design and delivery of complex simulations, including fire, smoke, fluid, destruction, and abstract effects, across animated feature film production. It’s a fit for a senior-level FX specialist who can work with a high degree of autonomy and translate a director’s visual intentions into technically solid, render-ready shots.

About the Role

You’ll be embedded within the FX department, working in close collaboration with FX and CG supervisors to push shots through from initial setup to final cache submission. The work spans the full range of simulation types you’d expect on a high-output animation studio slate, with dailies, cross-department handoffs, and pipeline integration as regular parts of the week. Lighting, layout, and compositing teams are your main points of contact when effects need to play well across the broader VFX pipeline.

Key Responsibilities

  • Build and deliver complex simulations using Houdini’s Pyro, Flip, RBD, Vellum, and SOP toolsets, keeping setups optimized and adaptable to shot changes.
  • Manage your FX tasks from briefing through to final render, including rigorous quality control of workfiles, caches, and submissions before they leave your hands.
  • Attend dailies, absorb feedback, and turn around revisions in a way that improves the shot rather than just satisfying the note.
  • Identify technical problems early, communicate risks to production before they become delays, and propose functional solutions without waiting to be asked.
  • Check effect compatibility with layout, lighting, and compositing to avoid downstream issues in the post-production workflow.
  • Contribute to documentation and knowledge-sharing within the FX department, including testing new pipeline tools when the project requires it.

What You Bring

  • Senior-level experience in FX simulation, with credits on animated feature film or high-end episodic television production.
  • Deep working knowledge of Houdini across Pyro, Flip, RBD, Vellum, and SOPs.
  • A track record of delivering photorealistic and stylized effects that serve the scene’s narrative pace and visual style.
  • The ability to give accurate time estimates and communicate clearly with leads and production when priorities need to shift.
  • Experience working within a structured VFX pipeline and coordinating with multiple departments simultaneously.

Why This Role

Mikros Animation is a Montreal-based studio with a feature animation pipeline that gives senior artists real ownership over complex work rather than narrowly scoped tasks. The FX department here operates at a level where your simulation choices have direct creative impact on the final film. Multiple positions are open, which means there’s room to join a team rather than fill a single gap.

If you’re a Senior FX Artist looking for substantive simulation work at an established animation studio, apply now to be considered by Mikros Animation.

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