Creature FX TD (Houdini)

Framestore

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Job Type

Job Position(s): Creature FX TD (Houdini)
Project Type: TV Series
Job Date: Full Time
Compensation: Paid - Salary

Framestore is collecting Expressions of Interest for a Creature FX TD (Houdini) based in London, United Kingdom, with short-term contracts anticipated to begin in February 2027. This role sits within the Creature FX department and covers the full simulation pipeline, from cloth and hair setups through to delivering finished creature assets to Lighting. It suits a mid to senior CFX artist with a solid commercial background and hands-on Houdini experience across episodic television, advertising, or immersive productions.

About the Role

The Creature FX department at Framestore works across a mixed slate of episodic, advertising, and immersive projects, meaning the work shifts in scale and complexity depending on the production. Day to day, a Creature FX TD is building and running simulation rigs for cloth, muscle, and hair, then executing those setups at the shot level before handing off to Lighting. Because these are short-term contracts, only candidates already based in the UK will be considered.

Key Responsibilities

  • Build and maintain creature simulation setups for cloth, hair, and muscle systems, working primarily in Houdini with additional proprietary tools in the VFX pipeline.
  • Execute shots using established simulation rigs and deliver polished, lighting-ready assets that meet the production’s visual standard.
  • Coordinate closely with Modelling, Rigging, Animation, and Lighting departments to keep the creature workflow moving efficiently across the production.
  • Contribute to the development of departmental tools and techniques as the team refines its approach to creature simulation.
  • Track your own shot progress and communicate clearly with Leads and Production about schedules, deliverables, and any pipeline issues that could affect deadlines.

What You Bring

  • Mid to senior level experience as a CFX or Creature FX TD on commercial VFX productions.
  • Strong working knowledge of Houdini as a primary simulation tool for cloth, hair, and muscle.
  • A demonstrable commercial background, with credits across episodic television, advertising, or immersive content.
  • Familiarity with cross-department creature workflows covering Rigging, Animation, and Lighting hand-offs.
  • Current eligibility to work in the UK, as sponsorship is not available for these short-term contracts.

Why This Role

Framestore has built a consistent track record across high-end episodic and advertising VFX, and the Creature FX department works on productions with genuine technical and creative range. For a Creature FX TD looking to work across varied project types under experienced leads, this represents solid mid-career contract work at a reputable London VFX studio.

Submit your Expression of Interest now for the Creature FX TD (Houdini) role at Framestore ahead of the February 2027 contract start.

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