Unreal Generalist
- Full Time
- New Orleans, LA
Swaybox Studios
Swaybox Studios is hiring an Unreal Generalist to join their VFX team onsite in New Orleans, LA. This role sits inside the CG department and is responsible for building environments, set extensions, vehicles, crowds, and props through the full pipeline from layout and look development to final render handoff for compositing. It suits a versatile VFX artist who can move across disciplines without losing sight of cinematic quality.
About the Role
Swaybox Studios is in production on a feature film project in collaboration with DC Studios, Warner Bros. Pictures Animation, and Matt Reeves’ 6th and Idaho, putting this Unreal Generalist at the center of a high-profile animation and live action hybrid workflow. Day to day, this person is building and refining CG assets inside Unreal Engine, matching the visual language of fabricated physical sets through texturing, lighting, and material creation. The role also pulls in early R&D, meaning you are part of establishing the approach, not just executing it.
Key Responsibilities
- Build and refine CG environments, set extensions, vehicles, crowds, and props in Unreal Engine using photogrammetry scans, reference photography, and live action plates.
- Own the shot from layout through texturing, material creation, look development, lighting, and rendering to final compositing handoff.
- Create custom textures and materials using hand painting, photo-sourcing, projection mapping, and scan data to match fabricated physical assets.
- Develop cinematic lighting in Unreal Engine that integrates with live action plates, using both baked and dynamic lighting solutions to maintain the film’s overall aesthetic.
- Contribute to early visual development and R&D for CG environments, set extensions, and DMP projections.
- Troubleshoot shot and asset challenges in collaboration with Supervisors and Technical Directors to refine VFX pipeline tools and improve production efficiency.
What You Bring
- Demonstrated proficiency in Unreal Engine across layout, lighting, materials, and rendering within a VFX pipeline context.
- Experience with photogrammetry workflows and texture creation techniques including projection mapping and photo-sourcing.
- A portfolio showing CG environment work on feature film production or high-end episodic television projects.
- Ability to read and match live action plates with an understanding of real-world lighting and camera behavior.
- Comfort working across multiple CG disciplines rather than specializing in a single area of the pipeline.
Why This Role
Swaybox Studios is working at the intersection of physical fabrication and CG, which is a genuinely rare production environment with direct ties to major studio animation. For an Unreal Generalist looking to build feature film credits on a project with real visibility, this is a substantive opportunity rather than a placeholder gig.
Apply now for the Unreal Generalist role at Swaybox Studios and bring your CG work to a production built to be seen.
If this posting seems off, expired, or broken, please report it to us!
We even have a Reporting Rewards Program in place if you find a faulty listing.
Check out our article on how to have safe online interactions and what you should look out for when applying. Never share personal or private information and always be diligent. Job listings may be set to a 90-day auto relisting period per the lister. Some applications may take you offsite.
Other Jobs
-
Video Editor: Social Media (Reels & Tiktok)
UMAEZ LLCAnywhere- Full Time
-
Motion Capture Facial Supervisor Hybrid Remote, 2 Locations
DNEGAnywhere- Full Time
- Key Member
-
Artiste FX – Senior et intermédiaire – Multiple positions
Rodeo FXMontreal and Quebec City, Canada- Full Time
- Key Member
-
Project: Automotive
Vancouver Actors GuideVancouver, BC- Freelance
- Key Member
-
Unreal Generalist
Swaybox StudiosNew Orleans, LA- Full Time
- Key Member
Category
Job Type
-
Video Editor: Social Media (Reels & Tiktok)
UMAEZ LLCAnywhere- Full Time
-
Motion Capture Facial Supervisor Hybrid Remote, 2 Locations
DNEGAnywhere- Full Time
- Key Member
-
Artiste FX – Senior et intermédiaire – Multiple positions
Rodeo FXMontreal and Quebec City, Canada- Full Time
- Key Member
-
Project: Automotive
Vancouver Actors GuideVancouver, BC- Freelance
- Key Member
-
Unreal Generalist
Swaybox StudiosNew Orleans, LA- Full Time
- Key Member