Senior VFX Artist
1010 Games
Equal Opportunity Employer
As an equal opportunity employer at 10:10 Games we treat all job applications equally, regardless of age, disability, gender identity or gender expression, race, ethnicity, religion or belief, sex, sexual orientation or any other equality characteristic.
About
The Role
We are looking for a Senior VFX Artist to join our Art Team.
The successful candidate will have the opportunity to work in our creative Art department, supporting many departments producing high quality VFX for Environment, Character and Gameplay Art, Animation and Game Mechanics that match the ambition and vision of the studio and project.
We are looking for a creative and pro-active team player who can problem solve, take direction and also work to clear briefs.
What You’ll do
- Work under the direction of the Art Director, Lead/Senior VFX and other appropriate discipline leads
- Create environmental, character and mechanic related effects from initial modelling/texture creation to final implementation within UE5
- Liaise with Art/Design/Animation/Code to fully understand effect requirements and to aid implementation
- Ensure consistency of style throughout the project
- Research and provide options for effects if required
- Aid in the development and enhancement of tools for the VFX/Art teams
- Take responsibility for solving pipeline and technical issues
- Create effect templates
- Schedule your own work
- Where applicable create assets and documentation for training purposes
- Mentor other VFX Artists
What We’re Looking For
- 3 Years’ experience in a VFX Artist role minimum.
- Preferably at least 3 shipped games credited as a VFX Artist
- Excellent knowledge of Fluid Simulators (ie Niagara Fluids, Ember Gen, Houdini etc)
- In-depth knowledge of Unreal and Niagara
- In-depth knowledge and technical proficiency in Maya and other industry standard tools specific to VFX and Art creation (ie Photoshop, After Effects etc)
- Good knowledge of in-game effects (ie Smoke, Explosions, Fire, Damage etc)
- Positive solution driven mindset with a strong capacity for problem solving
- Excellent communicator
- Good appreciation of performance and memory budgets
- Good understanding of animation (timing/pace/tension) and how to use this to good effect
- Ability to adapt to various art styles and genres
- Ability to take constructive criticism and adapt to changes
- A genuine passion for visual effects and a desire to elevate our games to the next level
- Knowledge of MEL or Python scripting languages would be useful
Benefits & Perks
- Hybrid/flexible working environment (3 days in-office, 2 days remote)
- Zero crunch time
- 33 days holiday (including bank holidays)
- Health and Wellbeing package (Private health insurance, EAP, long-term illness cover)
- Enhanced pension scheme
- Company-wide bonus scheme
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