Senior VFX Artist

People Can Fly

Category

Job Type

Job Position(s): Senior VFX Artist
Project Type: Various Projects
Job Date: Full Time
Compensation: Paid - Salary
Union Status: Non-Union

 

Job Description

Maintain artistic direction and quality

  • Produce high quality VFX creation suitable technically and artistically with the project’s universe and visual direction.
  • Translate concept art and any other available game design documents into prototype and implement it as real-time VFX in game under lead’s supervision.
  • Create ambient environment effects that enhance mood, tell a story, and make the world feel alive.

Production/Deadline

  • Produce work within specifications and maintain workflow pipelines within given deadlines.
  • Bug Fixing and describing R&D case studies in the knowledge base.
  • Understand and employ established asset organizational structures and naming conventions to ensure cohesion within the VFX pipeline.

Feedback

  • Participate in reviews, adapt to, and implement feedback from leads and peers in a professional manner.
  • Provide feedback and improvement to visual quality.
  • Create gameplay effects that make the world feel exciting, and that give the player necessary gameplay feedback.

Collaboration/communication 

  • Work with developers in multiple disciplines and ensure that work gets integrated into the build.
  • Knowledge sharing.
  • Work with designers to create effects for scripted events and story moments.
  • Work with the lighting department to create atmosphere, a sense of depth in the scene, and to reinforce the color palette.
  • Collaborate in R&D initiatives, to explore new techniques and implement improvements to pipelines and workflows.
  • Occasionally support leads and HR collaboration in recruitment efforts.
  • Occasionally support new hires during the onboarding process.

Other artistic specificity

  • Create high-fidelity effects for cinematics and marketing material.
  • Innovate new techniques for next-gen hardware, and work with engineers and tech art to expand the VFX toolset.
  • Analyze scenes for performance issues, and ensure all effects are built in the most efficient way possible.
  • Use every tool at your disposal to create effects for the game (traditional particles, pixel shaders and vertex shaders for animated materials, baked physics simulations, stock animation, etc.).

Qualifications

  • 5+ years in AAA console/PC game development including 3+ year in unreal engine.
  • A strong portfolio showcasing examples of real time VFX work at a AAA quality.
  • Artistically interpret concepts or creatively push beyond an initial ideation.
  • A solid understanding of traditional art skills along with foundational design competencies (shape, form, texture, value and color).
  • Excellent understanding of the principles of animation.
  • A critical eye and great feeling for the motion of real world objects and VFX.
  • Great understanding of the constraints of real-time VFX.
  • Good Understanding of the constraints of real-time effects.
  • Good experience with a variety of techniques and tools for creating VFX animation (standard particle systems, fluid sims, physics sims, etc.).
  • Good skills in creation of all source art needed for VFX (textures, geometry, flipbooks, normal maps, vector field textures, etc.).
  • Great experience with Cascade UE4 / UE5 tools for VFX creation (of any other similar engine tools).
  • Strong experience in creating complex pixel and vertex shaders.
  • Good experience with scripting (visual or otherwise) within the context of VFX.
  • Adaptive. 
  • Ability to quickly learn and adapt to new styles, techniques and workflows with basic guidance.
  • Ability to collaborate with department leads, and different departments to solve artistic and technical challenges.
  • Strong verbal and written communication skills in English.
  • Good mentoring skills.
  • Self-motivation.

Nice to have:

  • Texturing, modeling, skinning, animation, or lighting experience.
  • HLSL shader creation experience.
  • Houdini.

Additional Information

What we offer:

  • Private medical healthcare including dental treatment for PCF members and their families (Signal Iduna).
  • MultiSport card for you and your family members or friends.
  • Free library with a wide range of games and books you have unlimited access to.
  • In-company Polish and English language classes.
  • Fresh fruit, snacks, and beverages for everyone in the office.
  • Flexible working hours.
  • Free virtual health and mental wellbeing sessions are included in the plan for members and their dependents.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.

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