Senior Rigging TD (Rigging, DNEG VFX)

DNEG

Category

Job Type

Job Position(s): Senior Rigging TD (Rigging, DNEG VFX)
Project Type: Various Projects
Job Date: Full Time
Compensation: Paid - Salary
Union Status: Non-Union

 

Job Description:

Description

Position at DNEG Senior Creature TDs (Rigging TDs) at DNEG are integral in building rigs, ensuring technical feasibility and quality within production pipelines. Responsibilities include providing technical guidance, creating custom tools and scripts, collaborating with other artists and animators, mentoring junior staff, and ensuring character assets meet technical and artistic constraints.Must Have

  • Minimum of 5 years experience in the industry
  • Strong Python and Maya scripting proficiency
  • A strong understanding of anatomy, geometry, facial rigging and animation
  • Experience with Unreal Engine and able to build real-time rigs
  • In-depth knowledge of character rigging techniques and principles
  • Providing support to more junior members of the team.
  • Development of the department standardised processes
  • Keeping your work on schedule by managing productivity and cross department communication
  • Nice to Have

  • An interest in anatomy or mechanics depending on your area of specialisation
  • Proficiency in Unreal Engine tools and workflows, with a keen eye for detail and problem-solving.
  • Strong understanding of Linux/Unix based operating systems
  • Experience with Ziva RT and/or machine learning
  • Experience with C ++
  • About You

  • Organised, positive, pro-active and a self-starter
  • Provides accurate and detailed feedback on artists and supports their growth and development.
  • Accountable for selecting to use the most efficient methodology and striving to improve it.
  • Implementing training plans to ensure artists are able to work at the highest possible level.
  • Adaptable and with a willingness to learn new skills and techniques – including proprietary software
  • Calm under pressure and a mentor for artists.
  • About Us
    We are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film, television, and multiplatform content. We employ more than 9,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali, Chennai, Mumbai) and Australia (Sydney).

    At DNEG, we fundamentally believe that embracing our differences is a vital component of our collective success. We are committed to creating an equitable, diverse and inclusive work environment for our global teams, where everyone feels they matter and belong. We welcome and encourage applications from all, regardless of background, experience or disability. Please let us know if you need any adjustments or support during the application process, we will do our best to accommodate your needs. We look forward to meeting you!

    Description

    Position at DNEG Senior Creature TDs (Rigging TDs) at DNEG are integral in building rigs, ensuring technical feasibility and quality within production pipelines. Responsibilities include providing technical guidance, creating custom tools and scripts, collaborating with other artists and animators, mentoring junior staff, and ensuring character assets meet technical and artistic constraints.Must Have

  • Minimum of 5 years experience in the industry
  • Strong Python and Maya scripting proficiency
  • A strong understanding of anatomy, geometry, facial rigging and animation
  • Experience with Unreal Engine and able to build real-time rigs
  • In-depth knowledge of character rigging techniques and principles
  • Providing support to more junior members of the team.
  • Development of the department standardised processes
  • Keeping your work on schedule by managing productivity and cross department communication
  • Nice to Have

  • An interest in anatomy or mechanics depending on your area of specialisation
  • Proficiency in Unreal Engine tools and workflows, with a keen eye for detail and problem-solving.
  • Strong understanding of Linux/Unix based operating systems
  • Experience with Ziva RT and/or machine learning
  • Experience with C ++
  • About You

  • Organised, positive, pro-active and a self-starter
  • Provides accurate and detailed feedback on artists and supports their growth and development.
  • Accountable for selecting to use the most efficient methodology and striving to improve it.
  • Implementing training plans to ensure artists are able to work at the highest possible level.
  • Adaptable and with a willingness to learn new skills and techniques – including proprietary software
  • Calm under pressure and a mentor for artists.
  • About Us
    We are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film, television, and multiplatform content. We employ more than 9,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali, Chennai, Mumbai) and Australia (Sydney).

    At DNEG, we fundamentally believe that embracing our differences is a vital component of our collective success. We are committed to creating an equitable, diverse and inclusive work environment for our global teams, where everyone feels they matter and belong. We welcome and encourage applications from all, regardless of background, experience or disability. Please let us know if you need any adjustments or support during the application process, we will do our best to accommodate your needs. We look forward to meeting you!

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