Senior VFX Artist – Monopoly GO! New
Scopely
Scopely is looking for a Senior VFX Artist to join the Monopoly GO! team and work from Sevilla on a hybrid basis.
At Scopely, we care deeply about what we do and want to inspire play every day-whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating in the mobile games industry, connecting millions of people around the world daily.
The Monopoly GO! team is one of our key franchises and has become one of Scopely’s largest games. The teams sit globally, with the bulk of their members located throughout Spain and the US.
What You Will Do
- Create VFX in Unity, using particle systems, meshes, textures, shader effects and animations
- Actively integrate the VFX in the feature or environment, working alongside Technical and Integration Artists
- Collaborate with game designers, feature owners, and art leads to refine and iterate on feedback, bringing the project’s artistic vision to life.
- Work within the style of Monopoly GO! and use ingenuity to ensure all created assets are optimized for mobile devices
- Collaborate with other art disciplines when bringing features to life, and assist and support them when needed with technical expertise
- Communicate updates, blockers and concerns to production and leadership
What We’re Looking For
- 5+ years of mobile game development experience
- Mastery of Unity and the Shuriken particle system. Abilities include: importing assets, particle systems, understanding custom shader data, animation workflow, UI/sprite/canvas and material setup, flipbook/spritesheet creation
- Proficient in 2d texture creation: Photoshop or equivalent painting software
- Experience in 3d modeling: 3dsMax, Maya, Blender, etc
- Great communication and collaboration skills, and able to work in an agile team environment
- Strong understanding of animation principles and timing
- Strong understanding of color theory
- Excellent problem-solving skills, and the ability to work independently and take ownership of your tasks
- Ability to work autonomously, create your own tasks, and be self-motivated
- Motivated to always be learning and teaching yourself new things
Bonus
- Experience creating preview sequences and animations in After Effects or similar
- Understanding of either node-based shader workflow or CG/HLSL shader code
- Experience working with or having a stylised or cartoon effects portfolio
- Passion for video games, keeping up to date with new techniques and workflows in the industry
About Us
Scopely is a global interactive entertainment and mobile-first video game company, home to many top, award-winning experiences such as “MONOPOLY GO!,” “Star Trek™ Fleet Command,” “Stumble Guys,” “MARVEL Strike Force,” and “Yahtzee® With Buddies,” among others.
Scopely creates, publishes, and live-operates immersive games that empower a directed-by-consumer™ experience across multiple platforms–from mobile, web, PC and beyond.
Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the games industry.
Recognized multiple times as one of Fast Company’s “World’s Most Innovative Companies,” Scopely is a multi-billion-dollar business due to its ability to create long-lasting game experiences that players enjoy for years.
Scopely has global operations in more than a dozen markets across Asia, EMEA, and North America, and is home to many internal game development teams, referred to as Scopely Studios, with additional game studio partners across four continents.
Scopely was acquired by Savvy Games Group in July 2023 for $4.9 billion, and is now an independent subsidiary of Savvy.
For more information on Scopely, visit: scopely.com
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