Senior VFX Artist/ Animator

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Home Games

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Job Position(s): Senior VFX Artist/ Animator
Project Type: Various Projects
Job Date: Full Time
Compensation: Paid - Salary
Union Status: Non-Union

 

We’re looking for more than just a professional—we want someone who sees beauty in the details, can bring games to life through stunning effects, and knows how to create an atmosphere that captures players from the first seconds. In this role, you’ll shape the visual style of the game, design expressive 2D effects, and ensure that every visual element looks perfect and harmonious.

At Home Games, we believe in the power of teamwork, support, and openness to new ideas. If you value working with people who care, create with passion, and share a common rhythm—we’d love to welcome you. Come join us and create with warmth!

 

Responsibilities:

Create and integrate effects of varying complexity—from basic to the most innovative and technologically advanced;

Define the dynamics and visual style of VFX for the project, shaping its unique atmosphere;

Work in Playrix’s proprietary effects editor and contribute to the development of internal team tools;

Closely collaborate with other VFX artists, game designers, and developers to elevate the game’s visuals to a true wow level.

 

Requirements:

Experience creating 2D visual effects for mobile games (explosions, magic, weather effects, etc.);

Deep understanding of animation principles (timing, easing, anticipation, etc.);

Confident use of sprite sheets, flipbooks, and particle systems;

Ability to optimize VFX for mobile platforms (performance, texture size, batching);

Familiarity with tools for creating VFX in mobile game engines (Unity or equivalent);

Practical knowledge of graphic optimization principles (textures, assets, etc.).

Essential Tools:

Unity

Adobe Photoshop

GIT

Would be a plus:

Experience with Spine

Basic scripting skills in C# for gameplay effect integration

Experience with VFX Graph

Understanding UI animation basics

 

We offer:

Team collaboration — working effectively with game designers, tech artists, and developers

Independence & proactivity — ability to work without constant supervision, take initiative

Creativity & visual taste — strong sense of style in line with the game’s aesthetics

Attention to detail — ability to catch and refine nuances that enhance the game’s visual appeal

 

Why do we enjoy working here?

Work from the office or remotely: remote work from Ukraine or European countries. If you prefer, you’re welcome in our Kyiv office or choose a hybrid format;

Modern, comfortable office in downtown Kyiv (Maidan Nezalezhnosti, Globus Business Center) with a lounge area, kitchen, PlayStation, and everything needed for a productive day;

Office meals: breakfasts, lunches, unlimited fruit, snacks, and yogurt always available;

People-oriented culture: friendly team, sane management, and skill improvement support from a strong team;

Social life & entertainment: online/offline events, corporate gifts & merch for special occasions;

Family medical insurance: full coverage from day one for employees, partners, and kids—including dental care, psychologist consultations, massages, and more;

Opportunities for constant growth & learning: English lessons, external trainings, seminars, conferences, and compensation for educational platforms and libraries, even beyond professional topics;

Healthy lifestyle support: compensation for gym memberships and fitness app subscriptions;

Comfortable remote experience: furniture purchase and coworking visit compensation for remote employees;

Competitive salary and regular reviews;

Flexible working hours (10:00–19:00);

Official employment, paid sick leave, 26 vacation days per year + additional leave days as per the law. We keep 100% salary during vacations and sick leaves. Taxes are covered by the company.

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