Principal Visual Effects (VFX) Artist – Twisted Pixel Games | Indianapolis, IN | Meta Inc

Meta Inc

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Job Position(s): Principal Visual Effects (VFX) Artist - Twisted Pixel Games
Project Type: Various Projects
Job Date: Full Time
Compensation: Paid - Salary
Union Status: Non-Union

**Summary:** Twisted Pixel Games is seeking a highly motivated and talented Principal Visual Effects Artist capable of authoring top-tier quality visual effects across various styles. The ideal candidate will have extensive knowledge of visual effects programs and possess the ability to solve technical problems to achieve desired results. The candidate will contribute a high level of creativity and personality, have a team-oriented collaborative approach to development, and is interested in doing what it takes to make the best games possible. **Required Skills:** Principal Visual Effects (VFX) Artist – Twisted Pixel Games Responsibilities: 1. Develop high quality visual effects and particle systems for a variety of gameplay and cinematic scenarios. 2. Work within the given performance guidelines to come up with impactful and performant effects. 3. Assist with advanced material creation, post process effects and lighting as needed. 4. Work closely with the Art and Design teams to ensure the highest quality assets are implemented. 5. Model inclusive behaviors to help build and support a diverse organization that values, respects, and taps into different backgrounds and perspectives. **Minimum Qualifications:** Minimum Qualifications: 6. Expert in creating compelling Visual effects in any VFX creation software. 7. Experience with time management and handling large workloads efficiently with minimal supervision. 8. Experience with authoring original textures and assets for use in visual effects design. 9. Proven communication skills. 10. Experience being proactive about making things happen, and a drive to continue to learn and grow as an artist. 11. Experience in game development with successful completion of published games. **Preferred Qualifications:** Preferred Qualifications: 12. Experience authoring simulations in Houdini. 13. Experience creating 3D assets and materials in Maya or another 3D package as needed to support effects. 14. 5+ years making VFX in video games, and experience on multiple shipped titles. 15. Experience authoring effects for VR. 16. Experience with current generation game engines like Unreal, Radiant or Unity. 17. Familiarity with lighting in game, material creation, and post effects. 18. Knowledge and experience with art creation software such as Zbrush, Substance Painter/Designer and Photoshop. **Public Compensation:** $152,000/year to $212,000/year + bonus + equity + benefits **Industry:** Internet **Equal Opportunity:** Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. We may use your information to maintain the safety and security of Meta, its employees, and others as required or permitted by law. You may view Meta’s Pay Transparency Policy, Equal Employment Opportunity is the Law notice, and Notice to Applicants for Employment and Employees by clicking on their corresponding links. Additionally, Meta participates in the E-Verify program in certain locations, as required by law Recommended Skills Adobe Photoshop Communication Creativity Houdini (Software) Lighting Self Motivation

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