VFX Artist

Gunfire Games

Category

Job Type

Job Position(s): VFX Artist
Project Type: Various Projects
Job Date: Full Time
Compensation: Paid - Salary
Union Status: Non-Union

Full job description

VFX Artist

SUMMARY OF POSITION

Gunfire Games is seeking a Visual Effects Artist for our upcoming titles. The VFX Artist will design, create and implement dynamic and dramatic in-game special effects (explosions, fire, smoke and other environmental effects, special abilities, weapon attacks, etc.) powered by Unreal 5. The ideal candidate has a solid understanding of the creation of stunning in-game visual effects and should demonstrate proficient creativity, technical and artistic skills. Required to be a self-starter, must be motivated and able to work with minimal supervision. Position may be performed remotely although ability to be on-site is a plus. Job must be performed within the US. This is for an associate to mid-level role. Level will be determined by evaluating candidate’s skills, experience, and other professional considerations.

JOB RESPONSIBILITIES

  • Work closely with artists, designers, programmers, and audio staff to ensure that visual effects are of a very high quality and will enhance the overall game experience

  • Use Unreal 5, 3D Studio Max, and Photoshop/Substance to create and implement special visual effects

  • Utilize particle systems, shaders, blueprints, and mesh effects

  • Create a variety of particle effects and systems, from ambient environmental VFX to character special abilities and cinematic VFX

  • Work with leadership and peers to support the studio’s vision by providing and seeking out feedback, and actively participating in regular team meetings and reviews

JOB REQUIREMENTS

  • Excellent communication, interpersonal and organizational skills

  • Proficiency with Photoshop and 3D Studio Max or Maya

  • Ability to iterate and implement quickly without sacrificing quality

  • Knowledge of game production pipeline and 3D game engines

  • Experience with Niagara

  • Understanding of VFX / PostFX integration and performance impacts

  • Knowledge of other disciplines in relation to 3D art, including modeling, lighting, and rendering

  • Welcomes and provides valuable feedback

  • Ability to adapt and cope with change along with the demands of the project’s production

  • Must be legally able to work in the USA without employer sponsorship for an indefinite period of time, and must work from within the US

The above list of job duties is not exclusive or exhaustive and the hired applicant may be required to undertake additional tasks as may be reasonably expected to perform.

To apply, submit your application via email including the information below along with your resume to jobs@gunfiregames.com

  • Name:

  • Position applying for:

  • Where did you first hear about/see this job listing? (Linkedin, Twitter, ArtStation, our website, etc.):

  • Are you authorized to work in the US without sponsorship?:

  • Links to portfolio/demo reel:

  • Any other information you’d like to include or would like us to know about you:

Gunfire Games LLC is an equal opportunity employer and considers all candidates for employment regardless of race, color, religion, sex, national origin, citizenship, age, disability, marital status, military or veteran’s status (including protected veterans, as may be required by federal law), sexual orientation or any other category protected by law.

Pay range: $50,000 – $85,000. Title level (associate or mid) and base pay offered will be based on candidate’s skills, experience, and other professional considerations.

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